Anim |
Template used by Spritemap to define animations.
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Backdrop |
A background texture that can be repeated horizontally and vertically when drawn.
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Canvas |
A multi-purpose drawing canvas, can be sized beyond the normal Flash BitmapData limits.
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Emitter |
Particle emitter used for emitting and rendering particle sprites.
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Graphiclist |
A Graphic that can contain multiple Graphics of one or various types.
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Image |
Performance-optimized non-animated image.
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Particle |
Template used to define a particle type used by the Emitter class.
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Particle |
Used by the Emitter class to track an existing Particle.
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PreRotation |
Creates a pre-rotated Image strip to increase runtime performance for rotating graphics.
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Spritemap |
Performance-optimized animated Image.
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Stamp |
A simple non-transformed, non-animated graphic.
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Text |
Used for drawing text using embedded fonts.
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TiledImage |
Special Image object that can display blocks of tiles.
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TiledSpritemap |
Special Spritemap object that can display blocks of animated sprites.
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Tilemap |
A canvas to which Tiles can be drawn for fast multiple tile rendering.
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